Card Game Companion

How to play cribbage

The complete rules of six-card cribbage for two, with three- and four-player variations.

The goal

Cribbage is a game for two (or three, or four in partnerships) in which you race to 121 points, pegged on a board as you score. Points come from two places: during the play, as cards are laid one at a time, and in the show, when each hand is counted afterwards.

The deal and the crib

  1. Cut for first deal; low card deals. The deal then alternates.
  2. Deal six cards each, one at a time.
  3. Each player puts two cards face down into the crib, an extra hand that belongs to the dealer and is counted last.

Choosing what to throw is the main decision in cribbage. Try the discard calculator on a real deal.

The cut

The non-dealer (pone) cuts the deck and the dealer turns up the top card of the lower half: the starter. It counts as a fifth card for both hands and the crib. If the starter is a jack, the dealer pegs 2 at once ("his heels").

The play (pegging)

  1. Pone plays a card face up and says its value; then players alternate, each announcing the running total. Face cards count 10, aces 1.
  2. The total may never pass 31. If you cannot play without passing 31, say "go". Your opponent then plays as many cards as they can; the last player to lay a card pegs 1 (or 2 for exactly 31).
  3. The count starts again from zero and play continues until all cards are played. The last card of all scores 1.

Points during the play:

Making the count 152
Making the count exactly 312
Pair: same rank as the card just played2
Pair royal: third card of the same rank in a row6
Double pair royal: fourth in a row12
Run: the last three or more cards form a sequence, in any order1 per card
Go or last card1
Runs in the play don't need to be laid in order. If 4, 6 and then 5 are played, the 5 makes a run of three and scores 3.

The show

After the play, hands are counted in a fixed order: pone's hand, then the dealer's hand, then the crib. The order matters at the end of a game: pone counts first, so pone can win before the dealer counts.

Each hand counts with the starter as a fifth card: fifteens (2 each), pairs (2 each), runs (1 per card), flush (4, or 5 with the starter), and nobs (1). The crib counts the same way, except that a crib flush needs all five cards. The hand calculator shows each count line by line.

Winning and skunks

The first player to reach 121 wins, at once, even in the middle of the play. If the loser has not reached 91, that is a skunk, often scored as two games; under 61 is a double skunk in many homes.

Three and four players

Common variations

Cribbage tools

Questions people ask

How many points do you need to win cribbage?
121 in the standard game (twice around a standard board). A short game to 61 is common, especially with five-card cribbage.
What is a skunk in cribbage?
Winning before the loser reaches 91. Many players count it as two games. Some tables also play a double skunk (loser under 61) worth more again.
Who counts first in cribbage?
The non-dealer (pone) counts first, then the dealer's hand, then the dealer's crib. Pone can win by counting out before the dealer counts.